------------------------------------------------------------------------------ -- GLVal class ------------------------------------------------------------------------------ local ctrl = { nick = "glval", funcname = "GLVal", include = "iupglcontrols.h", parent = iup.WIDGET, creation = "", subdir = "gl", callback = { valuechanging_cb = "n", }, } function ctrl.createElement(class, param) return iup.GLVal(param[1]) end iup.RegisterWidget(ctrl) iup.SetClass(ctrl, "iupWidget")