/****************************************************************************** * Automatically generated file. Please don't change anything. * *****************************************************************************/ #include #include #include #include "iup.h" #include "iuplua.h" #include "il.h" static int flatlist_flat_action(Ihandle *self, char * p0, int p1, int p2) { lua_State *L = iuplua_call_start(self, "flat_action"); lua_pushstring(L, p0); lua_pushinteger(L, p1); lua_pushinteger(L, p2); return iuplua_call(L, 3); } static int flatlist_flat_motion_cb(Ihandle *self, int p0, int p1, char * p2) { lua_State *L = iuplua_call_start(self, "flat_motion_cb"); lua_pushinteger(L, p0); lua_pushinteger(L, p1); lua_pushstring(L, p2); return iuplua_call(L, 3); } static int FlatList(lua_State *L) { Ihandle *ih = IupFlatList(); iuplua_plugstate(L, ih); iuplua_pushihandle_raw(L, ih); return 1; } int iupflatlistlua_open(lua_State * L) { iuplua_register(L, FlatList, "FlatList"); iuplua_register_cb(L, "FLAT_ACTION", (lua_CFunction)flatlist_flat_action, "flatlist"); iuplua_register_cb(L, "FLAT_MOTION_CB", (lua_CFunction)flatlist_flat_motion_cb, NULL); #ifdef IUPLUA_USELOH #include "flatlist.loh" #else #ifdef IUPLUA_USELH #include "flatlist.lh" #else iuplua_dofile(L, "flatlist.lua"); #endif #endif return 0; }