/****************************************************************************** * Automatically generated file. Please don't change anything. * *****************************************************************************/ #include #include #include #include "iup.h" #include "iuplua.h" #include "il.h" static int dropbutton_dropdown_cb(Ihandle *self, int p0) { lua_State *L = iuplua_call_start(self, "dropdown_cb"); lua_pushinteger(L, p0); return iuplua_call(L, 1); } static int dropbutton_dropshow_cb(Ihandle *self, int p0) { lua_State *L = iuplua_call_start(self, "dropshow_cb"); lua_pushinteger(L, p0); return iuplua_call(L, 1); } static int dropbutton_flat_action(Ihandle *self) { lua_State *L = iuplua_call_start(self, "flat_action"); return iuplua_call(L, 0); } static int DropButton(lua_State *L) { Ihandle *ih = IupDropButton(iuplua_checkihandleornil(L, 1)); iuplua_plugstate(L, ih); iuplua_pushihandle_raw(L, ih); return 1; } int iupdropbuttonlua_open(lua_State * L) { iuplua_register(L, DropButton, "DropButton"); iuplua_register_cb(L, "DROPDOWN_CB", (lua_CFunction)dropbutton_dropdown_cb, NULL); iuplua_register_cb(L, "DROPSHOW_CB", (lua_CFunction)dropbutton_dropshow_cb, NULL); iuplua_register_cb(L, "FLAT_ACTION", (lua_CFunction)dropbutton_flat_action, "dropbutton"); #ifdef IUPLUA_USELOH #include "dropbutton.loh" #else #ifdef IUPLUA_USELH #include "dropbutton.lh" #else iuplua_dofile(L, "dropbutton.lua"); #endif #endif return 0; }