/** \file * \brief iupmatrix control * draw functions. * * See Copyright Notice in "iup.h" */ #ifndef __IUPMAT_DRAW_H #define __IUPMAT_DRAW_H #ifdef __cplusplus extern "C" { #endif /* Render the specified cells only, does nothing when using IupDraw */ void iupMatrixDrawCells(Ihandle* ih, int lin1, int col1, int lin2, int col2); void iupMatrixDrawTitleColumns(Ihandle* ih, int col1, int col2); void iupMatrixDrawTitleLines(Ihandle* ih, int lin1, int lin2); /* Render all the visible cells, does nothing when using IupDraw. Optionally update the display by calling iupMatrixDrawUpdate. */ void iupMatrixDraw(Ihandle* ih, int update); /* Update the display only, only calls IupUpdate when using IupDraw */ void iupMatrixDrawUpdate(Ihandle* ih); #ifndef USE_OLD_DRAW /* Redraw everything, called only from the ACTION callback */ void iupMatrixDrawCB(Ihandle* ih); #endif /* Process the REDRAW attribute, only calls IupUpdate when using IupDraw */ int iupMatrixDrawSetRedrawAttrib(Ihandle* ih, const char* value); /* Aux, don't actually draw anything */ void iupMatrixDrawSetDropFeedbackArea(int *x1, int *y1, int *x2, int *y2); void iupMatrixDrawSetToggleFeedbackArea(int toggle_centered, int *x1, int *y1, int *x2, int *y2); #ifdef __cplusplus } #endif #endif