iup-stack/iup/srctuio/tuio/TuioObject.cpp

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2023-02-20 16:44:45 +00:00
/*
TUIO C++ Library
Copyright (c) 2005-2017 Martin Kaltenbrunner <martin@tuio.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
*/
#include "TuioObject.h"
#include <iostream>
using namespace TUIO;
TuioObject::TuioObject (TuioTime ttime, long si, int sym, float xp, float yp, float a):TuioContainer(ttime, si, xp, yp) {
symbol_id = sym;
angle = a;
rotation_speed = 0.0f;
rotation_accel = 0.0f;
angleFilter = NULL;
angleThreshold = 0.0f;
}
TuioObject::TuioObject (long si, int sym, float xp, float yp, float a):TuioContainer(si, xp, yp) {
symbol_id = sym;
angle = a;
rotation_speed = 0.0f;
rotation_accel = 0.0f;
angleFilter = NULL;
angleThreshold = 0.0f;
}
TuioObject::TuioObject (TuioObject *tobj):TuioContainer(tobj) {
symbol_id = tobj->getSymbolID();
angle = tobj->getAngle();
rotation_speed = 0.0f;
rotation_accel = 0.0f;
angleFilter = NULL;
angleThreshold = 0.0f;
}
void TuioObject::update (TuioTime ttime, float xp, float yp, float a, float xs, float ys, float rs, float ma, float ra) {
TuioContainer::update(ttime,xp,yp,xs,ys,ma);
angle = a;
rotation_speed = rs;
rotation_accel = ra;
if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING;
}
void TuioObject::update (float xp, float yp, float a, float xs, float ys, float rs, float ma, float ra) {
TuioContainer::update(xp,yp,xs,ys,ma);
angle = a;
rotation_speed = rs;
rotation_accel = ra;
if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING;
}
void TuioObject::update (TuioTime ttime, float xp, float yp, float a) {
TuioPoint lastPoint = path.back();
TuioContainer::update(ttime,xp,yp);
TuioTime diffTime = currentTime - lastPoint.getTuioTime();
float dt = diffTime.getTotalMilliseconds()/1000.0f;
float last_rotation_speed = rotation_speed;
float da = a-angle;
if (da > M_PI) da -= 2*M_PI;
else if (da < -M_PI) da+=2*M_PI;
float prev_angle = angle;
if (angleFilter) angle = angleFilter->filter(angle+da,dt);
else angle = angle+da;
if (fabs(angle-prev_angle)<angleThreshold) angle = prev_angle;
if (angle > 2*M_PI) angle-=2*M_PI;
else if (angle < 0) angle+=2*M_PI;
da = angle-prev_angle;
if (da > M_PI) da -= 2*M_PI;
else if (da < -M_PI) da+=2*M_PI;
da = da/(2*M_PI);
rotation_speed = (float)da/dt;
rotation_accel = (rotation_speed - last_rotation_speed)/dt;
if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING;
}
void TuioObject::stop (TuioTime ttime) {
update(ttime,xpos,ypos,angle);
}
void TuioObject::update (TuioObject *tobj) {
TuioContainer::update(tobj);
angle = tobj->getAngle();
rotation_speed = tobj->getRotationSpeed();
rotation_accel = tobj->getRotationAccel();
if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING;
}
int TuioObject::getSymbolID() const{
return symbol_id;
}
float TuioObject::getAngle() const{
return angle;
}
float TuioObject::getAngleDegrees() const{
return (float)(angle/M_PI*180);
}
float TuioObject::getRotationSpeed() const{
return rotation_speed;
}
float TuioObject::getRotationAccel() const{
return rotation_accel;
}
bool TuioObject::isMoving() const{
if ((state==TUIO_ACCELERATING) || (state==TUIO_DECELERATING) || (state==TUIO_ROTATING)) return true;
else return false;
}
void TuioObject::addAngleThreshold(float thresh) {
angleThreshold = thresh;
}
void TuioObject::removeAngleThreshold() {
angleThreshold = 0.0f;
}
void TuioObject::addAngleFilter(float mcut, float beta) {
if (angleFilter) delete angleFilter;
angleFilter = new OneEuroFilter(60.0f, mcut, beta, 10.0f);
}
void TuioObject::removeAngleFilter() {
if (angleFilter) delete angleFilter;
angleFilter = NULL;
}