iup-stack/iup/srclua5/ctrl/il_glcanvas.c

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2023-02-20 16:44:45 +00:00
/******************************************************************************
* Automatically generated file. Please don't change anything. *
*****************************************************************************/
#include <stdlib.h>
#include <lua.h>
#include <lauxlib.h>
#include "iup.h"
#include "iuplua.h"
#include "iupgl.h"
#include "il.h"
static int glcanvas_action(Ihandle *self, float p0, float p1)
{
lua_State *L = iuplua_call_start(self, "action");
lua_pushnumber(L, p0);
lua_pushnumber(L, p1);
return iuplua_call(L, 2);
}
static int glcanvas_swapbuffers_cb(Ihandle *self)
{
lua_State *L = iuplua_call_start(self, "swapbuffers_cb");
return iuplua_call(L, 0);
}
static int GLCanvas(lua_State *L)
{
Ihandle *ih = IupGLCanvas(NULL);
iuplua_plugstate(L, ih);
iuplua_pushihandle_raw(L, ih);
return 1;
}
void iuplua_glcanvasfuncs_open(lua_State *L);
int iupglcanvaslua_open(lua_State * L)
{
iuplua_register(L, GLCanvas, "GLCanvas");
iuplua_register_cb(L, "ACTION", (lua_CFunction)glcanvas_action, "glcanvas");
iuplua_register_cb(L, "SWAPBUFFERS_CB", (lua_CFunction)glcanvas_swapbuffers_cb, NULL);
iuplua_glcanvasfuncs_open(L);
#ifdef IUPLUA_USELOH
#include "glcanvas.loh"
#else
#ifdef IUPLUA_USELH
#include "glcanvas.lh"
#else
iuplua_dofile(L, "glcanvas.lua");
#endif
#endif
return 0;
}
int iupglbackgroundboxlua_open(lua_State * L);
int iupgllua_open(lua_State * L)
{
if (iuplua_opencall_internal(L))
IupGLCanvasOpen();
iuplua_get_env(L);
iupglcanvaslua_open(L);
iupglbackgroundboxlua_open(L);
return 0;
}
/* obligatory to use require"iupluagl" */
int luaopen_iupluagl(lua_State* L)
{
return iupgllua_open(L);
}