iup-stack/iup/srclua5/ctrl/olecontrol.lua

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2023-02-20 16:44:45 +00:00
------------------------------------------------------------------------------
-- OleControl class
------------------------------------------------------------------------------
local ctrl = {
nick = "olecontrol",
parent = iup.WIDGET,
creation = "s",
funcname = "OleControl",
subdir = "ctrl",
callback = {},
include = "iupole.h",
extracode = [[
int iupolelua_open(lua_State* L)
{
if (iuplua_opencall_internal(L))
IupOleControlOpen();
iuplua_get_env(L);
iupolecontrollua_open(L);
return 0;
}
/* obligatory to use require"iupluaole" */
int luaopen_iupluaole(lua_State* L)
{
return iupolelua_open(L);
}
]]
}
function ctrl.createElement(class, param)
return iup.OleControl(param[1])
end
function ctrl.CreateLuaCOM(ih)
-- if luacom is loaded, use it to access methods and properties
-- of the control
if luacom then
local punk = ih.iunknown
if punk then
ih.com = luacom.CreateLuaCOM(luacom.ImportIUnknown(punk))
end
end
end
iup.RegisterWidget(ctrl)
iup.SetClass(ctrl, "iupWidget")