iup-stack/iup/mak.vc15/iuplua/iupluaglcontrols.vcxproj

152 lines
7.8 KiB
XML
Raw Permalink Normal View History

2023-02-20 16:44:45 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{F9BC0379-5B09-42C0-AB08-0532C12CD397}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="lua_version.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\lib\Debug\Lua$(LUASFX)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\lib\Debug_64\Lua$(LUASFX)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\obj\Debug\$(ProjectName)\Lua$(LUASFX)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\obj\Debug_64\$(ProjectName)\Lua$(LUASFX)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\srclua5;..\..\srclua5\lh;..\..\..\lua$(LUA_SUFFIX)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;IUPLUA_USELH;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<Culture>0x0416</Culture>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)$(ProjectName)$(LUASFX).lib</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\srclua5;..\..\srclua5\lh;..\..\..\lua$(LUA_SUFFIX)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;IUPLUA_USELH;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<Culture>0x0416</Culture>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)$(ProjectName)$(LUASFX).lib</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\srclua5\gl\il_glcanvasbox.c" />
<ClCompile Include="..\..\srclua5\gl\il_glexpander.c" />
<ClCompile Include="..\..\srclua5\gl\il_glframe.c" />
<ClCompile Include="..\..\srclua5\gl\il_gllabel.c" />
<ClCompile Include="..\..\srclua5\gl\il_gllink.c" />
<ClCompile Include="..\..\srclua5\gl\il_glprogressbar.c" />
<ClCompile Include="..\..\srclua5\gl\il_glscrollbox.c" />
<ClCompile Include="..\..\srclua5\gl\il_glseparator.c" />
<ClCompile Include="..\..\srclua5\gl\il_glsizebox.c" />
<ClCompile Include="..\..\srclua5\gl\il_glsubcanvas.c" />
<ClCompile Include="..\..\srclua5\gl\il_gltext.c" />
<ClCompile Include="..\..\srclua5\gl\il_gltoggle.c" />
<ClCompile Include="..\..\srclua5\gl\il_glval.c" />
<ClCompile Include="..\..\srclua5\gl\iuplua_glcontrols.c" />
<ClCompile Include="..\..\srclua5\gl\il_glbutton.c" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\srclua5\gl\glcanvasbox.lua" />
<None Include="..\..\srclua5\gl\glexpander.lua" />
<None Include="..\..\srclua5\gl\glframe.lua" />
<None Include="..\..\srclua5\gl\gllabel.lua" />
<None Include="..\..\srclua5\gl\gllink.lua" />
<None Include="..\..\srclua5\gl\glprogressbar.lua" />
<None Include="..\..\srclua5\gl\glscrollbox.lua" />
<None Include="..\..\srclua5\gl\glseparator.lua" />
<None Include="..\..\srclua5\gl\glsizebox.lua" />
<None Include="..\..\srclua5\gl\glsubcanvas.lua" />
<None Include="..\..\srclua5\gl\gltext.lua" />
<None Include="..\..\srclua5\gl\gltoggle.lua" />
<None Include="..\..\srclua5\gl\glval.lua" />
<None Include="..\..\srclua5\gl\iupluaglcontrols.def" />
<None Include="..\..\srclua5\gl\glbutton.lua" />
<None Include="..\..\srclua5\lh\glbutton.lh" />
<None Include="..\..\srclua5\lh\glcanvasbox.lh" />
<None Include="..\..\srclua5\lh\glexpander.lh" />
<None Include="..\..\srclua5\lh\glframe.lh" />
<None Include="..\..\srclua5\lh\gllabel.lh" />
<None Include="..\..\srclua5\lh\gllink.lh" />
<None Include="..\..\srclua5\lh\glprogressbar.lh" />
<None Include="..\..\srclua5\lh\glscrollbox.lh" />
<None Include="..\..\srclua5\lh\glseparator.lh" />
<None Include="..\..\srclua5\lh\glsizebox.lh" />
<None Include="..\..\srclua5\lh\glsubcanvas.lh" />
<None Include="..\..\srclua5\lh\gltext.lh" />
<None Include="..\..\srclua5\lh\gltoggle.lh" />
<None Include="..\..\srclua5\lh\glval.lh" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\srclua5\gl\il_glcontrols.h" />
<ClInclude Include="..\..\include\iupluaglcontrols.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>