152 lines
7.8 KiB
XML
152 lines
7.8 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{F9BC0379-5B09-42C0-AB08-0532C12CD397}</ProjectGuid>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="lua_version.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\lib\Debug\Lua$(LUASFX)\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\lib\Debug_64\Lua$(LUASFX)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\obj\Debug\$(ProjectName)\Lua$(LUASFX)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\obj\Debug_64\$(ProjectName)\Lua$(LUASFX)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\srclua5;..\..\srclua5\lh;..\..\..\lua$(LUA_SUFFIX)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;IUPLUA_USELH;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level4</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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<CompileAs>Default</CompileAs>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0416</Culture>
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</ResourceCompile>
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<Lib>
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<OutputFile>$(OutDir)$(ProjectName)$(LUASFX).lib</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\srclua5;..\..\srclua5\lh;..\..\..\lua$(LUA_SUFFIX)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;IUPLUA_USELH;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level4</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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<CompileAs>Default</CompileAs>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0416</Culture>
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</ResourceCompile>
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<Lib>
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<OutputFile>$(OutDir)$(ProjectName)$(LUASFX).lib</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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</Lib>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\srclua5\gl\il_glcanvasbox.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glexpander.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glframe.c" />
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<ClCompile Include="..\..\srclua5\gl\il_gllabel.c" />
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<ClCompile Include="..\..\srclua5\gl\il_gllink.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glprogressbar.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glscrollbox.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glseparator.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glsizebox.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glsubcanvas.c" />
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<ClCompile Include="..\..\srclua5\gl\il_gltext.c" />
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<ClCompile Include="..\..\srclua5\gl\il_gltoggle.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glval.c" />
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<ClCompile Include="..\..\srclua5\gl\iuplua_glcontrols.c" />
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<ClCompile Include="..\..\srclua5\gl\il_glbutton.c" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\srclua5\gl\glcanvasbox.lua" />
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<None Include="..\..\srclua5\gl\glexpander.lua" />
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<None Include="..\..\srclua5\gl\glframe.lua" />
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<None Include="..\..\srclua5\gl\gllabel.lua" />
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<None Include="..\..\srclua5\gl\gllink.lua" />
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<None Include="..\..\srclua5\gl\glprogressbar.lua" />
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<None Include="..\..\srclua5\gl\glscrollbox.lua" />
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<None Include="..\..\srclua5\gl\glseparator.lua" />
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<None Include="..\..\srclua5\gl\glsizebox.lua" />
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<None Include="..\..\srclua5\gl\glsubcanvas.lua" />
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<None Include="..\..\srclua5\gl\gltext.lua" />
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<None Include="..\..\srclua5\gl\gltoggle.lua" />
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<None Include="..\..\srclua5\gl\glval.lua" />
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<None Include="..\..\srclua5\gl\iupluaglcontrols.def" />
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<None Include="..\..\srclua5\gl\glbutton.lua" />
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<None Include="..\..\srclua5\lh\glbutton.lh" />
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<None Include="..\..\srclua5\lh\glcanvasbox.lh" />
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<None Include="..\..\srclua5\lh\glexpander.lh" />
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<None Include="..\..\srclua5\lh\glframe.lh" />
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<None Include="..\..\srclua5\lh\gllabel.lh" />
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<None Include="..\..\srclua5\lh\gllink.lh" />
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<None Include="..\..\srclua5\lh\glprogressbar.lh" />
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<None Include="..\..\srclua5\lh\glscrollbox.lh" />
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<None Include="..\..\srclua5\lh\glseparator.lh" />
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<None Include="..\..\srclua5\lh\glsizebox.lh" />
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<None Include="..\..\srclua5\lh\glsubcanvas.lh" />
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<None Include="..\..\srclua5\lh\gltext.lh" />
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<None Include="..\..\srclua5\lh\gltoggle.lh" />
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<None Include="..\..\srclua5\lh\glval.lh" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\srclua5\gl\il_glcontrols.h" />
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<ClInclude Include="..\..\include\iupluaglcontrols.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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