iup-stack/ftgl/include/FTGL/FTLayout.h

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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
* Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __ftgl__
# warning This header is deprecated. Please use <FTGL/ftgl.h> from now.
# include <FTGL/ftgl.h>
#endif
#ifndef __FTLayout__
#define __FTLayout__
#ifdef __cplusplus
class FTLayoutImpl;
/**
* FTLayout is the interface for layout managers that render text.
*
* Specific layout manager classes are derived from this class. This class
* is abstract and deriving classes must implement the protected
* <code>Render</code> methods to render formatted text and
* <code>BBox</code> methods to determine the bounding box of output text.
*
* @see FTFont
* @see FTBBox
*/
class FTGL_EXPORT FTLayout
{
protected:
FTLayout();
private:
/**
* Internal FTGL FTLayout constructor. For private use only.
*
* @param pImpl Internal implementation object. Will be destroyed
* upon FTLayout deletion.
*/
FTLayout(FTLayoutImpl *pImpl);
/* Allow our internal subclasses to access the private constructor */
friend class FTSimpleLayout;
public:
/**
* Destructor
*/
virtual ~FTLayout();
/**
* Get the bounding box for a formatted string.
*
* @param string A char string.
* @param len The length of the string. If < 0 then all characters
* will be checked until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @return The corresponding bounding box.
*/
virtual FTBBox BBox(const char* string, const int len = -1,
FTPoint position = FTPoint()) = 0;
/**
* Get the bounding box for a formatted string.
*
* @param string A wchar_t string.
* @param len The length of the string. If < 0 then all characters
* will be checked until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @return The corresponding bounding box.
*/
virtual FTBBox BBox(const wchar_t* string, const int len = -1,
FTPoint position = FTPoint()) = 0;
/**
* Render a string of characters.
*
* @param string 'C' style string to be output.
* @param len The length of the string. If < 0 then all characters
* will be displayed until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @param renderMode Render mode to display (optional)
*/
virtual void Render(const char *string, const int len = -1,
FTPoint position = FTPoint(),
int renderMode = FTGL::RENDER_ALL) = 0;
/**
* Render a string of characters.
*
* @param string wchar_t string to be output.
* @param len The length of the string. If < 0 then all characters
* will be displayed until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @param renderMode Render mode to display (optional)
*/
virtual void Render(const wchar_t *string, const int len = -1,
FTPoint position = FTPoint(),
int renderMode = FTGL::RENDER_ALL) = 0;
/**
* Queries the Layout for errors.
*
* @return The current error code.
*/
virtual FT_Error Error() const;
private:
/**
* Internal FTGL FTLayout implementation object. For private use only.
*/
FTLayoutImpl *impl;
};
#endif //__cplusplus
FTGL_BEGIN_C_DECLS
/**
* FTGLlayout is the interface for layout managers that render text.
*/
struct _FTGLlayout;
typedef struct _FTGLlayout FTGLlayout;
/**
* Destroy an FTGL layout object.
*
* @param layout An FTGLlayout* object.
*/
FTGL_EXPORT void ftglDestroyLayout(FTGLlayout* layout);
/**
* Get the bounding box for a string.
*
* @param layout An FTGLlayout* object.
* @param string A char buffer
* @param bounds An array of 6 float values where the bounding box's lower
* left near and upper right far 3D coordinates will be stored.
*/
FTGL_EXPORT void ftglGetLayoutBBox(FTGLlayout *layout, const char* string,
float bounds[6]);
/**
* Render a string of characters.
*
* @param layout An FTGLlayout* object.
* @param string Char string to be output.
* @param mode Render mode to display.
*/
FTGL_EXPORT void ftglRenderLayout(FTGLlayout *layout, const char *string,
int mode);
/**
* Query a layout for errors.
*
* @param layout An FTGLlayout* object.
* @return The current error code.
*/
FTGL_EXPORT FT_Error ftglGetLayoutError(FTGLlayout* layout);
FTGL_END_C_DECLS
#endif /* __FTLayout__ */