39 lines
941 B
Plaintext
39 lines
941 B
Plaintext
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FTGL 2.1
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5 December 2004
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DESCRIPTION:
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FTGL is a free open source library to enable developers to use arbitrary
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fonts in their OpenGL (www.opengl.org) applications.
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Unlike other OpenGL font libraries FTGL uses standard font file formats
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so doesn't need a preprocessing step to convert the high quality font data
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into a lesser quality, proprietary format.
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FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
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the fonts. It then takes that output and stores it in a format most efficient
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for OpenGL rendering.
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Rendering modes supported are:
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- Bit maps
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- Antialiased Pix maps
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- Outlines
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- Polygon meshes
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- Extruded polygon meshes
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- Texture maps
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- Buffer maps
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USAGE:
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FTGLPixmapFont font("Arial.ttf");
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font.FaceSize(72);
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font.Render("Hello World!");
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CONTACT:
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Please contact us if you have any suggestions, feature requests, or problems.
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Sam Hocevar <sam@zoy.org>
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Christopher Sean Morrison <learner@brlcad.org>
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