lesson 8
This commit is contained in:
parent
42495521c3
commit
652bb12e7b
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@ -5,7 +5,7 @@
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<provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/>
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<provider-reference id="org.eclipse.cdt.core.ReferencedProjectsLanguageSettingsProvider" ref="shared-provider"/>
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<provider-reference id="org.eclipse.cdt.managedbuilder.core.MBSLanguageSettingsProvider" ref="shared-provider"/>
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<provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1286560408718923769" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD "${INPUTS}"" prefer-non-shared="true">
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<provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1277994465197165617" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD "${INPUTS}"" prefer-non-shared="true">
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<language-scope id="org.eclipse.cdt.core.gcc"/>
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<language-scope id="org.eclipse.cdt.core.g++"/>
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</provider>
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@ -16,7 +16,7 @@
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<provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/>
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<provider-reference id="org.eclipse.cdt.core.ReferencedProjectsLanguageSettingsProvider" ref="shared-provider"/>
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<provider-reference id="org.eclipse.cdt.managedbuilder.core.MBSLanguageSettingsProvider" ref="shared-provider"/>
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<provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1286562333461475541" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD "${INPUTS}"" prefer-non-shared="true">
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<provider class="org.eclipse.cdt.managedbuilder.language.settings.providers.GCCBuiltinSpecsDetector" console="false" env-hash="-1277996664550349269" id="org.eclipse.cdt.managedbuilder.core.GCCBuiltinSpecsDetector" keep-relative-paths="false" name="CDT GCC Built-in Compiler Settings" parameter="${COMMAND} ${FLAGS} -E -P -v -dD "${INPUTS}"" prefer-non-shared="true">
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<language-scope id="org.eclipse.cdt.core.gcc"/>
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<language-scope id="org.eclipse.cdt.core.g++"/>
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</provider>
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@ -12,6 +12,8 @@ public:
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virtual inline uint16_t GetScore() const = 0;
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virtual DestroyableGroundObject* clone() const = 0;
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protected:
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};
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@ -3,16 +3,32 @@
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#include "DestroyableGroundObject.h"
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#include <cstdint>
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class House : public DestroyableGroundObject {
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class House: public DestroyableGroundObject
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{
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public:
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House() {}
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House(const House &h)
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{
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x = h.x;
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y = h.y;
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width = h.width;
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}
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bool isInside(double x1, double x2) const override;
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inline uint16_t GetScore() const override {
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inline uint16_t GetScore() const override
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{
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return score;
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}
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void Draw() const override;
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House* clone() const
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{
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return new House(*this);
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}
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private:
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const uint16_t score = 40;
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};
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@ -42,6 +42,8 @@ private:
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void DropBomb();
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void AnimateScrolling();
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std::vector<DynamicObject*> vecDynamicObj;
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std::vector<GameObject*> vecStaticObj;
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@ -7,6 +7,14 @@
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class Tank : public DestroyableGroundObject
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{
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public:
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Tank() {}
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Tank(const Tank &t)
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{
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x = t.x;
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y = t.y;
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width = t.width;
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}
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bool isInside(double x1, double x2) const override;
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@ -14,6 +22,11 @@ public:
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void Draw() const override;
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Tank* clone() const
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{
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return new Tank(*this);
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}
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private:
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const uint16_t score = 30;
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@ -54,7 +54,7 @@ int main(void)
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game.TimeFinish();
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} while (!game.GetExitFlag());
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game.AnimateScrolling();
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MyTools::LoggerSingleton::getInstance().CloseLogFile();
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return 0;
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@ -1,4 +1,3 @@
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#include "MyTools.h"
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#include "SBomber.h"
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#include "Bomb.h"
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@ -10,18 +9,19 @@
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#include <chrono>
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#include <thread>
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SBomber::SBomber()
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: exitFlag(false), startTime(0), finishTime(0), deltaTime(0), passedTime(0),
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fps(0), bombsNumber(10), score(0) {
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extern int _kbhit();
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SBomber::SBomber() : exitFlag(false), startTime(0), finishTime(0), deltaTime(0), passedTime(0), fps(0), bombsNumber(10), score(0)
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{
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MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
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Plane* p = new Plane;
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Plane *p = new Plane;
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p->SetDirection(1, 0.1);
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p->SetSpeed(4);
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p->SetPos(5, 10);
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vecDynamicObj.push_back(p);
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LevelGUI* pGUI = new LevelGUI;
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LevelGUI *pGUI = new LevelGUI;
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pGUI->SetParam(passedTime, fps, bombsNumber, score);
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const uint16_t maxX = ScreenSingleton::getInstance().GetMaxX();
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const uint16_t maxY = ScreenSingleton::getInstance().GetMaxY();
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@ -33,13 +33,13 @@ SBomber::SBomber()
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pGUI->SetFinishX(offset + width - 4);
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vecStaticObj.push_back(pGUI);
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Ground* pGr = new Ground;
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Ground *pGr = new Ground;
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const uint16_t groundY = maxY - 5;
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pGr->SetPos(offset + 1, groundY);
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pGr->SetWidth(width - 2);
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vecStaticObj.push_back(pGr);
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Tank* pTank = new Tank;
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Tank *pTank = new Tank;
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pTank->SetWidth(13);
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pTank->SetPos(30, groundY - 1);
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vecStaticObj.push_back(pTank);
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@ -49,7 +49,7 @@ SBomber::SBomber()
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pTank->SetPos(50, groundY - 1);
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vecStaticObj.push_back(pTank);
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House* pHouse = new House;
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House *pHouse = new House;
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pHouse->SetWidth(13);
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pHouse->SetPos(80, groundY - 1);
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vecStaticObj.push_back(pHouse);
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@ -64,49 +64,65 @@ SBomber::SBomber()
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*/
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}
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SBomber::~SBomber() {
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for (size_t i = 0; i < vecDynamicObj.size(); i++) {
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if (vecDynamicObj[i] != nullptr) {
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SBomber::~SBomber()
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{
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for (size_t i = 0; i < vecDynamicObj.size(); i++)
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{
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if (vecDynamicObj[i] != nullptr)
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{
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delete vecDynamicObj[i];
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}
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}
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for (size_t i = 0; i < vecStaticObj.size(); i++) {
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if (vecStaticObj[i] != nullptr) {
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for (size_t i = 0; i < vecStaticObj.size(); i++)
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{
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if (vecStaticObj[i] != nullptr)
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{
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delete vecStaticObj[i];
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}
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}
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}
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void SBomber::MoveObjects() {
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void SBomber::MoveObjects()
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{
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MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
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for (size_t i = 0; i < vecDynamicObj.size(); i++) {
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if (vecDynamicObj[i] != nullptr) {
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for (size_t i = 0; i < vecDynamicObj.size(); i++)
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{
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if (vecDynamicObj[i] != nullptr)
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{
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vecDynamicObj[i]->Move(deltaTime);
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}
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}
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};
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}
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;
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void SBomber::CheckObjects() {
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void SBomber::CheckObjects()
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{
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MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
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CheckPlaneAndLevelGUI();
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CheckBombsAndGround();
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};
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}
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;
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void SBomber::CheckPlaneAndLevelGUI() {
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if (FindPlane()->GetX() > FindLevelGUI()->GetFinishX()) {
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void SBomber::CheckPlaneAndLevelGUI()
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{
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if (FindPlane()->GetX() > FindLevelGUI()->GetFinishX())
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{
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exitFlag = true;
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}
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}
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void SBomber::CheckBombsAndGround() {
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void SBomber::CheckBombsAndGround()
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{
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std::vector<Bomb*> vecBombs = FindAllBombs();
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Ground* pGround = FindGround();
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Ground *pGround = FindGround();
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const double y = pGround->GetY();
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for (size_t i = 0; i < vecBombs.size(); i++) {
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if (vecBombs[i]->GetY() >= y) {
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for (size_t i = 0; i < vecBombs.size(); i++)
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{
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if (vecBombs[i]->GetY() >= y)
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{
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pGround->AddCrater(vecBombs[i]->GetX());
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CheckDestoyableObjects(vecBombs[i]);
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DeleteDynamicObj(vecBombs[i]);
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@ -114,54 +130,66 @@ void SBomber::CheckBombsAndGround() {
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}
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}
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void SBomber::CheckDestoyableObjects(Bomb* pBomb) {
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std::vector<DestroyableGroundObject*> vecDestoyableObjects =
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FindDestoyableGroundObjects();
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void SBomber::CheckDestoyableObjects(Bomb *pBomb)
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{
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std::vector<DestroyableGroundObject*> vecDestoyableObjects = FindDestoyableGroundObjects();
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const double size = pBomb->GetWidth();
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const double size_2 = size / 2;
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for (size_t i = 0; i < vecDestoyableObjects.size(); i++) {
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for (size_t i = 0; i < vecDestoyableObjects.size(); i++)
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{
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const double x1 = pBomb->GetX() - size_2;
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const double x2 = x1 + size;
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if (vecDestoyableObjects[i]->isInside(x1, x2)) {
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if (vecDestoyableObjects[i]->isInside(x1, x2))
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{
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score += vecDestoyableObjects[i]->GetScore();
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DeleteStaticObj(vecDestoyableObjects[i]);
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}
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}
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}
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void SBomber::DeleteDynamicObj(DynamicObject* pObj) {
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void SBomber::DeleteDynamicObj(DynamicObject *pObj)
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{
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auto it = vecDynamicObj.begin();
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for (; it != vecDynamicObj.end(); it++) {
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if (*it == pObj) {
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for (; it != vecDynamicObj.end(); it++)
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{
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if (*it == pObj)
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{
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vecDynamicObj.erase(it);
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break;
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}
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}
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}
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void SBomber::DeleteStaticObj(GameObject* pObj) {
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void SBomber::DeleteStaticObj(GameObject *pObj)
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{
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auto it = vecStaticObj.begin();
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for (; it != vecStaticObj.end(); it++) {
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if (*it == pObj) {
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for (; it != vecStaticObj.end(); it++)
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{
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if (*it == pObj)
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{
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vecStaticObj.erase(it);
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break;
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}
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}
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}
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std::vector<DestroyableGroundObject*> SBomber::FindDestoyableGroundObjects() const {
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std::vector<DestroyableGroundObject*> SBomber::FindDestoyableGroundObjects() const
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{
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std::vector<DestroyableGroundObject*> vec;
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Tank* pTank;
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House* pHouse;
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for (size_t i = 0; i < vecStaticObj.size(); i++) {
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Tank *pTank;
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House *pHouse;
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for (size_t i = 0; i < vecStaticObj.size(); i++)
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{
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pTank = dynamic_cast<Tank*>(vecStaticObj[i]);
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if (pTank != nullptr) {
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if (pTank != nullptr)
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{
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vec.push_back(pTank);
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continue;
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}
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pHouse = dynamic_cast<House*>(vecStaticObj[i]);
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if (pHouse != nullptr) {
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if (pHouse != nullptr)
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{
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vec.push_back(pHouse);
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continue;
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}
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@ -170,12 +198,15 @@ std::vector<DestroyableGroundObject*> SBomber::FindDestoyableGroundObjects() con
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return vec;
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}
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Ground* SBomber::FindGround() const {
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Ground* pGround;
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Ground* SBomber::FindGround() const
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{
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Ground *pGround;
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for (size_t i = 0; i < vecStaticObj.size(); i++) {
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for (size_t i = 0; i < vecStaticObj.size(); i++)
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{
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pGround = dynamic_cast<Ground*>(vecStaticObj[i]);
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if (pGround != nullptr) {
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if (pGround != nullptr)
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{
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return pGround;
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}
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}
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@ -183,12 +214,15 @@ Ground* SBomber::FindGround() const {
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return nullptr;
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}
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std::vector<Bomb*> SBomber::FindAllBombs() const {
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std::vector<Bomb*> SBomber::FindAllBombs() const
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{
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std::vector<Bomb*> vecBombs;
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for (size_t i = 0; i < vecDynamicObj.size(); i++) {
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Bomb* pBomb = dynamic_cast<Bomb*>(vecDynamicObj[i]);
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if (pBomb != nullptr) {
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for (size_t i = 0; i < vecDynamicObj.size(); i++)
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{
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Bomb *pBomb = dynamic_cast<Bomb*>(vecDynamicObj[i]);
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if (pBomb != nullptr)
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{
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vecBombs.push_back(pBomb);
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}
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}
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@ -196,10 +230,13 @@ std::vector<Bomb*> SBomber::FindAllBombs() const {
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return vecBombs;
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}
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Plane* SBomber::FindPlane() const {
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for (size_t i = 0; i < vecDynamicObj.size(); i++) {
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Plane* p = dynamic_cast<Plane*>(vecDynamicObj[i]);
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if (p != nullptr) {
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Plane* SBomber::FindPlane() const
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{
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for (size_t i = 0; i < vecDynamicObj.size(); i++)
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{
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Plane *p = dynamic_cast<Plane*>(vecDynamicObj[i]);
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if (p != nullptr)
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{
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return p;
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}
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}
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@ -207,10 +244,13 @@ Plane* SBomber::FindPlane() const {
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return nullptr;
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}
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LevelGUI* SBomber::FindLevelGUI() const {
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for (size_t i = 0; i < vecStaticObj.size(); i++) {
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LevelGUI* p = dynamic_cast<LevelGUI*>(vecStaticObj[i]);
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if (p != nullptr) {
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LevelGUI* SBomber::FindLevelGUI() const
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{
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for (size_t i = 0; i < vecStaticObj.size(); i++)
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{
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LevelGUI *p = dynamic_cast<LevelGUI*>(vecStaticObj[i]);
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if (p != nullptr)
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{
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return p;
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}
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}
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@ -218,16 +258,19 @@ LevelGUI* SBomber::FindLevelGUI() const {
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return nullptr;
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}
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void SBomber::ProcessKBHit() {
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void SBomber::ProcessKBHit()
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{
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int c = getchar();
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if (c == 224) {
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if (c == 224)
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{
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c = getchar();
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}
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MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked. key = ", c);
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switch (c) {
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switch (c)
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{
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case 27: // esc
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exitFlag = true;
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@ -249,22 +292,43 @@ void SBomber::ProcessKBHit() {
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DropBomb();
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break;
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case 'd':
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{
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DestroyableGroundObject *clone = nullptr;
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std::vector<DestroyableGroundObject*> vecDestoyableObjects = FindDestoyableGroundObjects();
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for (size_t i = 0; i < vecDestoyableObjects.size(); i++)
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{
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if (!clone) clone = vecDestoyableObjects[i]->clone();
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if (!vecDestoyableObjects[i]->isInside(clone->GetX(), clone->GetY()))
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{
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vecStaticObj.push_back(clone);
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}
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}
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break;
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}
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default:
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break;
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}
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}
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void SBomber::DrawFrame() {
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void SBomber::DrawFrame()
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{
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MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
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for (size_t i = 0; i < vecDynamicObj.size(); i++) {
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if (vecDynamicObj[i] != nullptr) {
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for (size_t i = 0; i < vecDynamicObj.size(); i++)
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{
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||||
if (vecDynamicObj[i] != nullptr)
|
||||
{
|
||||
vecDynamicObj[i]->Draw();
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < vecStaticObj.size(); i++) {
|
||||
if (vecStaticObj[i] != nullptr) {
|
||||
for (size_t i = 0; i < vecStaticObj.size(); i++)
|
||||
{
|
||||
if (vecStaticObj[i] != nullptr)
|
||||
{
|
||||
vecStaticObj[i]->Draw();
|
||||
}
|
||||
}
|
||||
|
@ -275,30 +339,32 @@ void SBomber::DrawFrame() {
|
|||
FindLevelGUI()->SetParam(passedTime, fps, bombsNumber, score);
|
||||
}
|
||||
|
||||
void SBomber::TimeStart() {
|
||||
void SBomber::TimeStart()
|
||||
{
|
||||
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
|
||||
startTime = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::high_resolution_clock::now().time_since_epoch()).count();
|
||||
startTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count();
|
||||
}
|
||||
|
||||
void SBomber::TimeFinish() {
|
||||
finishTime = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::high_resolution_clock::now().time_since_epoch()).count();
|
||||
void SBomber::TimeFinish()
|
||||
{
|
||||
finishTime = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count();
|
||||
deltaTime = uint16_t(finishTime - startTime);
|
||||
passedTime += deltaTime;
|
||||
|
||||
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " deltaTime = ", (int)deltaTime);
|
||||
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " deltaTime = ", (int) deltaTime);
|
||||
}
|
||||
|
||||
void SBomber::DropBomb() {
|
||||
if (bombsNumber > 0) {
|
||||
void SBomber::DropBomb()
|
||||
{
|
||||
if (bombsNumber > 0)
|
||||
{
|
||||
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__func__) + " was invoked");
|
||||
|
||||
Plane* pPlane = FindPlane();
|
||||
Plane *pPlane = FindPlane();
|
||||
double x = pPlane->GetX() + 4;
|
||||
double y = pPlane->GetY() + 2;
|
||||
|
||||
Bomb* pBomb = new Bomb;
|
||||
Bomb *pBomb = new Bomb;
|
||||
pBomb->SetDirection(0.3, 1);
|
||||
pBomb->SetSpeed(2);
|
||||
pBomb->SetPos(x, y);
|
||||
|
@ -309,3 +375,25 @@ void SBomber::DropBomb() {
|
|||
score -= Bomb::BombCost;
|
||||
}
|
||||
}
|
||||
|
||||
void SBomber::AnimateScrolling()
|
||||
{
|
||||
MyTools::LoggerSingleton::getInstance().WriteToLog(std::string(__FUNCTION__) + " was invoked");
|
||||
const size_t windowHeight = 10; // Размер окна для скроллинга
|
||||
const size_t startX = MyTools::GetMaxX() / 2 - ScrollWidth / 2;
|
||||
const size_t startY = MyTools::GetMaxY() / 2 - windowHeight / 2;
|
||||
double curPos = 0;
|
||||
do {
|
||||
TimeStart();
|
||||
MyTools::ClrScr();
|
||||
|
||||
// вывод windowHeight строк из ppScroll используя смещение curPos
|
||||
// ...
|
||||
MyTools::GotoXY(0, 0);
|
||||
TimeFinish();
|
||||
curPos += deltaTime * 0.0015;
|
||||
|
||||
} while (!_kbhit() && int(curPos) <= (ScrollHeight - windowHeight));
|
||||
MyTools::ClrScr();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue