2021-12-20 22:22:05 +00:00
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#pragma once
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#include "DestroyableGroundObject.h"
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#include <cstdint>
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2022-02-05 09:05:21 +00:00
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class House: public DestroyableGroundObject
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{
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2021-12-20 22:22:05 +00:00
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public:
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2022-02-05 09:05:21 +00:00
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House() {}
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2021-12-20 22:22:05 +00:00
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2022-02-05 09:05:21 +00:00
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House(const House &h)
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{
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x = h.x;
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y = h.y;
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width = h.width;
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}
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2021-12-20 22:22:05 +00:00
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2022-02-05 09:05:21 +00:00
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bool isInside(double x1, double x2) const override;
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inline uint16_t GetScore() const override
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{
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return score;
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}
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void Draw() const override;
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House* clone() const
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{
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return new House(*this);
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}
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2021-12-20 22:22:05 +00:00
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private:
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2022-02-05 09:05:21 +00:00
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const uint16_t score = 40;
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2021-12-20 22:22:05 +00:00
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};
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